Author Archives:

Moneyball lessons for education (Part 3)

Earlier posts explored how the Oakland A’s baseball team moved from using advanced statistics to better understand players’ performance to the use of big data to further improve their understanding of players (link), and how a similar approach is possible and useful with the advent of digital technology in education (link). The increased use of […]

Candy Crush Education, Part II

After a bit more “research,” I am finally ready to write part II of Candy Crush Education. You can read part I here. This two-part blog is focused on how Candy Crush Saga might be used as a model for education. The home screen or main page for Candy Crush Saga resembles a board game […]

It’s Just There…

Recently Keeping Pace blogged on “Getting computers and high-speed Internet access into schools: the Louisiana example.” This post reminded me of a story I heard Dr. Michio Kaku share at the eTech Ohio Conference a few years ago. The story he shared went something like this… Years ago people walked into a room and were […]

Candy Crush Education

A few months ago I decided to join the throngs of folks who were playing Candy Crush Saga. My kids had been playing for a while and many other adults I know had dabbled a bit with the game. At first, I found the game to be a bit sophomoric, but then I hit level […]

iNACOL13 – A GPS for Learning

iNACOL officially changed the name of its annual conference from the Virtual School Symposium to the Blended and Online Learning Symposium this year. While this change may seem symbolic to some, I noticed a real difference in the tone of the conference. Susan Patrick, president and CEO of iNACOL, clearly set the tone for the […]

WordPress SEO fine-tune by Meta SEO Pack from Poradnik Webmastera